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Here's a small collection of hard surface and organic models. All work was complete in AutoDesk Maya. 

Modeling

My Bust 

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This is an organic bust that I created in Autodesk Maya. I spent some time to get just the right edgeflow. You can see that there is a good form and the topology will work well for animation. I also created quite a few blend shapes which can be seen further down the page in action. 

This is a hard surface model

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I modeled this chair in all seperate piece so that I can make iterations and possibly reuse parts of the chair in other models to increase my workflow.

 

Hard surface desk model

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Here is a turn around for a desk I modeled all the parts separate in order to reuse the parts in the future and increase my workflow/speed. 

Blend shapes.

As promised here are some custom blend shapes; they were created using clusters and then applied to a control for this bust model. 

Here we have your every day, average, desk clock. 

 

Desk Clock.

Hoverboard concept

This is a concept model, I did the modeling, lighting, and rendering. 

 

Additional modeling examples

 

This PDF contains several hard surface models as well as a female organic character she is nude so please be aware of that. 

More examples are coming and available upon request. If you have any questions please feel free to go to my contact page and drop me a line or request and I will get back to you promptly. As always thanks for your consideration and come again soon!

 

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